Hey! I have found that GDevelop’s multiplayer system does not work right now. Even when everyone joins a lobby, it says “Could Not Connect To Other Players” when the game starts. Tried it on multiple different games, same error!
Checked again today, seems to be fixed!
This sometimes happenes to me alot, so i dont think its fixed.
It doesn’t work for me either
C @SnowyRawrGamer !!!
Bumping this thread.
Today I was prototyping using the multiplayer lobby and everything worked correctly. After about an hour, I started to get “Could Not Connect To Other Players” on the second player again. I didn’t make any breaking changes before this error started appearing.
Is this the instability of gd.games, or does anyone have any idea how to replicate this error (so I can avoid it happening in the future)?
Also a small request for mods to remove the " Partially fixed?" from the title because it’s not.
I am a regular so i can change topic titles, are you saying the topic is not solved?
Hey!
Originally I made this topic to solve a bug, and it seemed to be fixed for me.
Feel free to submit your own bug report if something isn’t working for you, but it’s slightly rude to ask for someone else’s topic title to be changed, just saying.
true, no offence taken.
To be honest, I didn’t see a point in making a duplicate thread.
Anyway, I tried it today and it’s working again, so it’s obvious the problem is external and will probably return in the future.
Got it, no problem. Hopefully this gets overall fixed.
Information for other users: because it happended for a third time already, I created an issue on this topic here: Intermittent connection failure: “Could Not Connect To Other Players” using gd.games · Issue #7987 · 4ian/GDevelop · GitHub
It never owrks 4 me sadly,
I love you
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Hi, I just made a list of solutions to the built-in multiplayer problems, this should solve your problem
Hey!
Unfortunately, that still doesn’t solve the problem. While that allows people who make games to try to fix it, I’m talking about multiplayer on GDevelop not working in general. When I start a lobby, it starts with the host and then kicks everyone else out instantly.
(I’m pretty sure it’s an issue on GDevelop’s end.)
Did you use absolutely everything I wrote in the guide? Did you add Cloudflare Turn to your project?
Unfortunately, it’s not my project that’s bugging out. I’ve tried all sorts of ones from Stranded on a raft to Vegetato’s templates and none of them seem to work.
what is the method of multiplayer?
GDevelop’s official multiplayer, as far as I know.