Particle Distance (Probably Really Simple)

Hi, I’ll be quick but
Just started using the particle emitter object, wanted to make some kind of smoke for a spaceship, the problem is, while it looks good on low speed, when the spaceship is fast the particles render very slowly, and I mean the little circles (particles) are too far away from each other, instead of a good looking line of particles

I’ll just post a picture so you know what I mean


Hi,
you could link the particle flow and number of particles displayed to the speed of your ship. Something like:
particles
(I used the TopDownMovement behavior for controlling the ship).

There are probably other parameters that could be interesting. It can be a lot of trial and error to get the results you want.

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