"pathfinding" cant find the way

“pathfinding” cant find the way… how to fix it ?
all properties is default

I’m assuming the green is an obstacle. There needs to be enough room for the object to go around obstacles. This includes the final target space. The moving object needs to fit completely inside the target position.

Are those the only obstacles? I was just wondering if you had any hidden or outside the camera view. Do any of the other object have the obstacles behavior?

You can try making more room by resizing the walls or reducing the pathfinder height and width grid size. I think it starts at 20. Try 15 or 10. The behavior creates a grid of locations that it uses to check for valid moves. If the grid is too large a point might not fall in the open gap. Smaller sizes allow for more precision but then take longer to calculate. It’s a balancing act.