Hello, I’m making a game which has pathfinding enemies, but they seem to just go partially through my obstacles, which for my game, which uses obstacles that are very small, basically means they go straight through them.
The collision masks of both the obstacles and enemy go to the very edges, so I’m not too sure what’s going on here. Any help on how to fix this would be greatly appreciated!
Clip of the issue occurring
(the big obstacle in the middle is to show my point of it just going through)
also sorry if this is in the wrong category, not sure if this would class as a bug report or not