Pickable class option

How do I…

I am wanting ideas on how to add a pickable class option for my game The goal is there mage, warrior and rogue for the Skeleton character models

It’s a bit unclear what you want to do - pick an object or mark it as pickable. Either way, you could put them in an object group and add a boolean variable to indicate the picked/pickable state.

A clean way is to store the chosen class in a global variable (e.g. PlayerClass = “mage”) set from your character-select screen, then use that to drive everything. Give the Skeleton object an animation per class, and use events like “if PlayerClass = warrior” to set stats, abilities, and the right animation. Keeps it simple and easy to expand later with more classes.