I get this issue where the pixels squash and stretch, how do I fix this???
Did you zoomed your camera?
Cause that is most common cause of the issue
Actually most common is not even zoom or zooming out
no, but it gets better when zoomed in
In project properties change change round pixels
IF its off then turn it on if its on then turn it off
I really do not remember EXACTLY how to combat this
BUT its always something with size
If its not camera zoom then game rez
Or object size
You could also try going with higher rez and then applying zoom
i’ve tried both with and without round pixels
i’ll try a different resolution rq
nope, the resolution did nothing
Increasing rez and then applying zoom did not help?
it did not help sadly
This example should help (it is low res without artifact):
thank you guys but I managed to fix the issue by changing the resolution to specifically 1280x720
Turn up the game resolution, and zoom in.
so if original game size was 640x360, and u up it to 1280x720 then you should set the zoom to 2