I was told to come here, from one of the mods on Gdevelop’s discord and submit my bug here for reporting. I had to create a 64 x 64 sized game for the LOWREZJAM on itch.io. I ran into lots of issues trying to change my character’s animations. I’ve enclosed a screen shot of my “workaround” to get the player to change his animation.
I’m using Gdevelop 5.00-beta 511
I don’t have a copy of the original code that had the bugs, but it was your typical
"if hitbox is jumping, change name of animation to “jumpingNinja”
"if hitbox is on floor, and not moving, change name of animation to “idleNinja”
This is where I ran into the problem was idleNinja, versus walkingNinja. He was literally gliding across the floor. Jumping, and ladder mechanics all worked. Even my custom bullet events.
I tried “trigger once” on everything. The workaround involved my hitbox colliding with the actual platform sprite itself instead of the built in “on the floor” events.
Thanks guys for this amazing game development tool.