Platformer Character not landing at low resolutions

Today I started working on a Color Palette test (may upload later) and I set the resolution to a very low setting, 160 x 144 to be exact. However, after putting a Platformer Character behavior on a sprite, and a Platform behaivor on another, I noticed that the character would often get stuck falling atop the platform, like it couldn’t land on it. I don’t know why this is, but here is the project.