My player doesn’t attack even though I have the animation in there, there’s just a little twitching, what do I have to change?
With the second event, you set the animation instantly back to Idle.
You need an “Animation finished” condition, a timer or something similar.
So set a timer via idle? Could you show me an example please
Animation Finished not working same problem
The problem is you are using Space key “released”.
If you want your animation plays only once, disable loop.
Now I have the problem when I stand still he attacks but as soon as I move he doesn’t want to attack again it just hangs
Unfortunately it wasn’t that, I already tried
Thanks for your help guys, I found the error