Points (and possibly collision masks) aren't rotated

Points and possibly collision masks aren’t rotated along with sprite. This is bad, this is really bad as when you, for example make top-down shooter where gunman is rotated, points stay at same position during rotation, so e.g. when you rotate gunman backwards, you may find out that he is firing bullets… out of his ass instead of from gun.

No problem here :confused:
test my example, it works for me:
drive.google.com/file/d/0B1sXiY … sp=sharing