Probem with groups

so i have 2 players, created a group with both players.

right now enemies spawns, then only goes to player1, how to have them go to both players randomly?

do i need to make 2 spawns one goes to p1 and the other goes to p2?

What’s your event look like?

Also I’m going to bed now but someone else will see your event and know how to fix it immediately.

use this action/condition:

thanks, but now the enemy dosent know who to choose.

can i make the enemy choose the closest player?


thank you so much, it worked