Problem by Screen Size on mobile phones, not responsive

Hello Developers :smiley:

I am using GDevelop to make games for mobile phones.
But when i finish a project and export it to Intels XDK to play it on the phone, the screen size is too small or too big :frowning:
It doesnt fit the screen. Hove can i solve this problem please help me.
It would be perfect if there is a way to make it responsive for all devices.

With greetings PrestigeTR

On start switch to fullscreen first of all

How do i switch to fullscreen ?

Use an event, At the beginning of scene
then in action search fullscreen.
you’ll see a condition

Thanks !

Ill try it out and answer :smiley: