I have a object group called Collectibles and I’m trying to test for a collision between the Player object and any Collectibles object, and save that object name in a variable.
To rephrase:
If Player is colliding with an object from object group Collectibles
Put name of that object into SelectedItem variable
Any help would be appreciated. I’ve looked at all the examples and tutorials I could find and I’m having no luck figuring it out.