Hi! I have a problem with player animation, while standing and not moving character can’t decide if it want’s to play idle animation (0) or falling (3). I saw one post here with same issue, but it didn’t help me (correcting colision mask) so I want to ask you if you know how to solve it? because I tried every combination I could think of.
true that it is misterius, becuase I saw on Gdevelop 5 wiki that just putting comend “falling” should work, without additional object that simulates hit box. Fortunetly, this method with hit box is used in an pre made example of platformer game, so I just copied that and it works somehow.