Procedural Dungeon Generator Preview

Here are some screenshots of the procedural dungeon generator prototype. So far just stand ins for wall, floor, door, and player. No decorations, lighting, loot, enemy spawn or floor objects yet.

brown dot = player
red = wall
blue = floor
yellow = door

just have it rigged up every time i hit F4 it will spawn a new random procedural dungeon. This is probably my 5 iteration to get this far. Once it is finished I’ll resource the source code some place.

It is pushing around 15,000 lines of Javascript with the debugging code. Probably 150-200 hours into I guess. But pretty fun!!!

updated it to be generator based upon numerous gdevelop global variables in preparation for the next prototype.

With some random 3d textures i had laying around, think it was from some space station asset pack or something