Let’s say I have 6 objects “Object1,Object2,Object3,Object4,Object5,Object6”.
Let’s say at the beginning of the scene I want each one to be placed in one of 6 select X/Y coordinates.
(No more than one object in the same X/Y coordinate)
Essentially, every time the scene or game is refreshed, all 6 objects will always be in a different random position. And there won’t be any repeats, as in there won’t be 2 or more of the same object.