Rendering and loading time in version 5.3.185

With this latest version I can notice in the profiler that the rendering consumption is noticeably higher than the values ​​shown in previous versions of Gdevelop. Without major variations in what happens in the game, I can see how the time consumed in rendering goes from 1 ms to almost 2 constantly. The values ​​are very erratic and are higher than those achieved in previous versions of Gdevelop (50%-70% higher).
On the other hand, although the dynamic loading of resources is great news, I can notice that the best initial loading times were obtained with version 5.3.176. Later versions have a slightly longer initial loading time, even in this latest version that has incorporated the fast game loading (it does not load everything from the beginning).