I am trying to create a space invaders type game for my kids to play, and I’m struggling to make this movement work.
I have a Scene variable called WaveOneDirection with either Left or Right in it, then an instance variable called Wave on the EnemySM object and a border that is being checked for collision. I want the objects to move as a group like in the actual game, and all at once. Left and right work fine, but when a collision is matched, all of the EnemySM objects are not moving down the 16px like I expected from the event sheet.
This is the event sheet.
The column that collides moves down, but i thought the Repeat for each instance would apply to all of them at once. How else can I accomplish this, what dumb mistake am I making? I would put another image, but new users can only post one.
Thank yall so much for the help! I look forward to learning.