[REQUEST] Global Groups

I rely a lot on groups to ease the handling of objects and their behavior. The problem is having to recreate the groups in each scene.

It would be very helpful if groups could be declared global (just like objects; but, in case a grouped object doesn’t exist in the scene, it simply doesn’t appear within the group).

+1, i added as comment this feature request few days ago… Really missing it from Gdevelop 4 (the features was just perfect like it used to work).