Hey! The new Save/Load function appears to work well for most aspects. It saves all the variables and loads them all fine (good for my project, since the variables determine a lot of the things going on in the game…), however, when saving, I have a separate screen that I spent quite a bit of time (graphically) on, specifically for saving, which would activate after pausing the last scene. I understand that this issue could be resolved by having it save as the same screen I want to return to in-game, but it would be nice to have the option to save a currently paused scene, or something similar.
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