I managed to save the levels, but I notice when I leave the game and open all the records disappears, can someone help me?
At first glance, it seems you need to use Storage events.
Global, scene, object variables are not saved when you quit, so you need to use Storage events.
There is a Storage example project in GDevelop called Save load, so explore that first, and when you have specific question you can ask.
1.000 Thank you!!! it work now
This is how I custom it: