Save/load a checkpoint where the player is currently standing

how do I save and load a characters current position on a map after a scene transition? (like an rpg players current position before and after a battle transition.)

Well while it’s not quite saving, I think the example project Top Down RPG has a neat way of pausing the current scene to do battle. You can check that template out.

1 Like

Just for within a game? Then use Global variables.

If it for when a game is closed and opened at a later stage, then look at these youtube videos

1 Like