Save variable data using GDevelop Account

I was wondering if there’s a way to use the authentication and the GDevelop account as a way to store players data (variables) so when they login their account, their progress on the game will be saved and can retrieve. It’s like locally saving the scores, etc. but online (GDevelop account). Let me know if this is possible. Thanks in advance!

You can use the backend service Firebase for this. Firebase - GDevelop documentation