Scale the x position of the sprite to left

hello, can anyone help me to make this red enemy life bar scale to left?
and if the variable number that is called to it, will also subtract from the left to right. Opposide of the player’s cat and dog life.

I just scaled the x position variable(PlayePetslife) to make the players’ pet’s life work.
If I adjust the position of the scaled object of enemies, the scale will work but if the player hits the enemy pets it subtracts from right to left.

Try change the origin point to the right maybe that helps

Not working, now it goes like this:

If damaged:

rotate them by 180 Degree

It works now I just need to divide the scale to the correct value for it to fit the scale I want. Thanks for your help.