Hello, so currently I am trying to get my snake to grow as it consumes points but whenever I try to add “player is in collision with points” condition the shadow clone effect stops working completely. I’ve been trying to get them to connect but I have no clue what I’m doing wrong.
I’ve been thinking maybe I can use the object spawner instead of shadow clone. Like if a player is in collision with points it will spawn a new addition to its tail. Is there a way to connect the shadow clone to the points or maybe the 2nd option is better?
##**How do I: Make my snake tail grow in correlation to what points it eats
What is the expected result
If Object player is in collision with points then
Points add to player score and adds an amount of shadow clones to simulate growing
Explain what should happen when you run the game.
When the points delete the tail show grow
What is the actual result
Every time I add player is in collision with points to shadow clone action the clones stop appearing completely
Explain what is happening instead, what is going wrong.
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