I’m making the 4 level of my 2D platformer game like “Super Mario”. Now I’m trying to make a “Shadow Mario” Enemy that follows the player and mirror their movements, but is not a completly mirror character it’s more like “Shadow Mario” like I said.
Any suggestions is appreciated!
Try using the shadow clone extension. (Can not behave like you want.)
You use an object that will act as a trail for another object, if I remember correcly you can set the number of how many shadows can exist at the same time, but I can’t say properly because I don’t use that extension. (I only know that it exists.)