Hi
When the player is moving, the camera has micro-shakers. It’s inconvenient.
How can I resolve it?
Do you update the player position before you update the camera position? i.e make the camera positioning action the last event of the event sheet.
Hi
When the player is moving, the camera has micro-shakers. It’s inconvenient.
How can I resolve it?
Do you update the player position before you update the camera position? i.e make the camera positioning action the last event of the event sheet.