What I mean is that when double clicking TM object in scene, as to open editor, first tile of the tileset is placed just as editor windows is opening. It’d be great that map editor component would be “clickable” after a half or one second after editor is opened. It won’t be really stopping anyone and would remove this annoyance.
Have already saw that, but I can’t do much about it (to keep it clean) : not my fault if wxwidgets sends a click event inside the window when the window is opened by a double click…
But, the idea of adding a small timer is not that bad (a bit dirty but if it works better), I’ll see what I can do.