So I have a 3D character and depending on which way the character is facing, I want the camera to change position
depending on if the character is running or idle, the camera speed changes to fit the speed of the character but for some reason any actions that try to change the rightward maximum speed doesn’t work?
I tried to change the leftward ones to rightward but for some reason it still changed the leftward maximum speed?
hopefully this makes sense, any help would be appreciated