Help, my 3d model with pathfinding doesn’t pathfind.
By that, I mean it doesn’t move at all.
Are there any objects in the scene to show there’s no movement?
If there are, have you started of with just a textured plane for a floor and the model, and gotten the model to move? Once that works add more and more obstacles, each time checking the move works.
Once it fails, figure out what’s causing it.
Ok, after some removing and adding of objects, it turns out that the ceiling counts as an obstacle to the object. Because, like… the pathfinding behaviour is for 2D so the 3D ceiling was technically just an eternal obstacle. That was why it wasn’t moving.
Just removed the behaviour from it and now it’s done. Thanks.
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