[SOLVED] A Problem with a Platform

When I was making a new level for my game, I notice that my Player falls through the floor. Here is the video:

Recording 2025-10-17 174235

I have slippery ice platforms that make the player slip (making my Player have a deceleration of 0) Before an update this was working, but now my player just falls through the floor, there are no events that disable the platform for my object: which is a tileset by the way. And I haven’t changed any events, just building the levels. My levels are external layout also. And what is even weirder that for all levels without a slippery ice platform, my player doesn’t fall through, just the levels with a slippery ice platform. Here are my events for the slippery ice platform just in case:

Could you pls add this and show us the results again…(type debug in the action search)

with these settings

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I totally forgot about the enable debugging in preview :sweat_smile:. I did it and it shows this:

Which is weird because my tileset is like this:

It probably just an error when Gdevelop updated, I found a fix which is just deleting the tileset and making a new one. But hopefully this gets fixed soon. Because if this happens when someone made a BIG entire level with just one tileset, that would be really bad. Thanks for helping me out, it looks like it just did it with some of my levels, not all of them. Thanks, a lot again :smile:.

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