When I was making a new level for my game, I notice that my Player falls through the floor. Here is the video:

I have slippery ice platforms that make the player slip (making my Player have a deceleration of 0) Before an update this was working, but now my player just falls through the floor, there are no events that disable the platform for my object: which is a tileset by the way. And I haven’t changed any events, just building the levels. My levels are external layout also. And what is even weirder that for all levels without a slippery ice platform, my player doesn’t fall through, just the levels with a slippery ice platform. Here are my events for the slippery ice platform just in case:



