The problem is when I put other objects to the base layer, (Angel is also in the base layer) they also slowly moves when I move the Angel. I can’t make another layer to separate those objects to the Angel because I will use the Y-Sort there because my base layer will be the layer that the player, enemies, items will be in and they must have Y-Sort. In short, I just want to make the camera follows the Angel even if there’s a lot of layers and other layers mustn’t be affected by it.
You mean it makes them move when the camera gets to the boundaries? Then stick the Enforce camera boundaries action immediately after the camera lerp, and before setting the camera on the other layers, like this :