Thanks for taking a few minutes to read this. I’m still a noob at this, so apologies.
- My game is for desktop. So, I have 3 square sprites… x2 copied from the original (if that makes sense… Ctrl+drag x2), so all 3 sprites have same name properties.
- I written some code: Touch or Left mouse button is down | Delete Sprite.
I want player to click one sprite and it will delete (and reveal something behind… like hide the cup).
BUT WHAT’S HAPPENING IS … All the sprites delete on one click on any of the squares.
Q: does each square need an instance variable?