What am I doing wrong?
It wont create the object when I call a variable containing the object name (GreenSlime), but, if I change that event, removing the variable call and inserting “GreenSlime”, it does create a object.
What am I doing wrong?
It wont create the object when I call a variable containing the object name (GreenSlime), but, if I change that event, removing the variable call and inserting “GreenSlime”, it does create a object.
The object name field needs to be a string,
It should be
EnemySpawner.VariableString(EnemyName)
Your code currently tries to get the variable as a number. Since it’s not a number, it returns 0 and then the ToString makes it a string.