(Solved) Disable Event Groups?

Is it possible to disable an entire event group? I know this is possible in Construct but I cannot figure out how to do it on this. Basically when my character touches another power up, I want to change how the controls work. This was easy in Construct as you could say “If player touches power_up_1, disable control_event_1 and enable control_event_2”. Is this possible?

Thanks!

You would set boolean variable to that group
Just as condition

FOR EXAMPLE
Imagine you build your movement like
W key pressed add force to player up
D key pressed add force to player right
And so go on
If you make them sub events of some event
Then in parent event you can add condition value of boolean variable MovementBlock = False/True

This is how you control events in gdevelop
Well one way
It does not need to be variable it can be anything
But core idea is to have whatever determines some state in parent event

I think I see what you’re saying… would you mind screenshotting a very simple example? I would highly appreciate it.

Actually, I got it! I appreciate it! This will help big time! You’re the best!

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