[Solved] Drone doesn't collide with the parcour

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I’m developing a drone parcour game. But for some reason the drone and the parcour sprites doesn’t colllide.

When the player hits the parcour wall with their drone, drone should stop.

But instead it goes through it.

These are the conditions:

in your collision-event you are moving the Player away from the Player, instead of Player away from Parcour.

Thank you and i don’t know why i didn’t see it:) I solved the problem by giving them physics engine behaviour and also making the parcours static. S
o no need for any conditions.

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