I was working on a game where I needed a dialogue system that only dialogue tree can do.
Here is the issue, for whatever reason, at some point, my game continued to black screen no matter what I edited in the events.
I come to find, and isolate, it was “dialogue is running”.
I debugged my game while I had “dialogue is running” and no frames where collected.
I uninstall GDevelop and reinstall to a the latest version, still black screens.
I uninstall GDevelop again and to a older version, still black screens.
I restart and update my laptop, still black screens.
I created a new project, no events, no objects, no nothing, and added “dialogue is running” as the sole event with no actions.
I debug this without conditions and it runs fine.
I debug this with “dialogue is running” and no frames, no nothing.
…Well, I check my older projects that contain a dialogue system. They are all fine. At this point, I am confused and not sure what to do. At some point something happened but I can’t tell you what.
Can someone help me with this?
I need a dialogue tree in my game. Otherwise, I can no longer use GDevelop and that is the last thing I want to do.