i am new with gdevelop and I really like it.
i am making a platformer game for my kids. I wanted to ask, when the player hits the ennemy, it goes to an die animation.
But I also want that the player dissapear after 1 second or so. Right now, the ennemy stays on ground in a death position lol.
Thanks for any help.
Hi, you have several options:
- You could delete the enemy just after the death animation played.
- You could use a timer if the dead enemy should not be deleted immediately.
- You could use the tween behavior if you would like to add some effect before the enemy disappears.
Thank you very much Drona.
I watched a video on youtube about that.
Thanks a lot and take care