(SOLVED)How do I create a tilemap from tiles available in the shop?

I would like to make a tilemap (or Atlas) from tiles in the GDevelop shop (the “Tileable Ground Textures”).
But I can’t wrap my head around how to do that. I’ve added the textures to my project but when I enter Piskel to create a new Tilemap, I cannot seem to add the textures from my project… I’ve also looked at how to access the actual files (the png’s) but there is no option to download from the shop (only to add them to my project), and I don’t know where they are stored by the Gdevelop app.
I’m probably missing something obvious :wink:

maybe try too look up tutorials?

(sorry i dont know how to do it, when i do tile map i just use ready made one)

(Solved) Well there wasn’t much help to be gotten here - and tutorials for this were also scarce.
Ended up using Tilesetter (Lite) and creating the tilesets/atlas there - but it was very tedious (open each tile from the shop in Piskel copy pasting the pixeldata into tilesetter)

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