Hello, i’m trying to make a modular falling platform system, where I can change 1 variable and it will change how far it falls, how fast, etc. I can’t seem to figure out how I can make the Y position tween the value of the variable. Any help would be appreciated!
(screenshot of my code, sorry if you are viewing this at night)
And to answer your question you just type there name of your variable
If its object variable it would be ObjectName.VariableName
If its scene or global variable you just put there VariableName