🔒[SOLVED]How do I make physics's object climb a slope/ramp


Im messing around with the physics2 part of Gdevelop and I wondered, how do I make a rolling ball (player) climb up slope without speeding all the way up?

Im not using platform behaviors as I have seen it doesn’t go well with physics2

I have made the Triangular shape (ramp) a edge in the shape section of physics2 behavior but the player keeps going up a small bit and then slides down.

How do I make him roll upwards? Should I use friction like in real life?:joy:

Yes, physics is like real life, so either you use enough momentum, either you need some friction. :slight_smile: