How to change camera position when player is out of camera?
Could you describe what you want to achieve? Should the camera follow the player?
No, I mean when the player leaves the area where the camera looking at, then the camera change position to look at player. (Level changing effect)
To make it looks like its a new scene, but its not.
Its very important for my game, I cant move next without solve this problem.
This example project of @Silver-Streak is probably what you need GDevelop Metroidvania Camera Example by Silver-Streak
Yeah, Thats it! Thx so much for help!
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I found a tutorial on YouTube from this guy thx for help again!