I was wondering if it was possible because i need it so that i sont have to code the bullet hitting EVERY SINGLE DUMB ENEMY THAT I ADD ok thanks
Blobdev
I was wondering if it was possible because i need it so that i sont have to code the bullet hitting EVERY SINGLE DUMB ENEMY THAT I ADD ok thanks
Blobdev
Im sorry, but i did not understand your request.
Sprite kinds/types or object kinds/types
Ohh u want art? Of baddies?
Like zGameCreator I can only guess what your request is but it sounds like that you may be interested in object groups. Instead of making the same events for each single enemy, you put them all in one group and then you can use this group in the events - for example to set up damage events for all members of the group.
I think he is saying he wants sprites, like art. Im not rlly sure.
maybe he wants to make tons of enemys but dosent want to make tons of the same thing? like you can duplicate it.
Yes, maybe. The request is very unclear. I just suggested the object group because BlobDev mentioned coding bullet damage.
Yes thank you so could u tell me how to use them?
It is not very tricky, in the editor you click the objects group icon:
Then you click add in global or scene group:
And in the next dialogue you name the group and choose which objects from your scene you want to add. You can attach variables and behaviors to the group. In the event sheet the group will be listed like the objects in your scene and now you can use the group for events that should apply to all the ojects in the group instead of making the same events for each single object.
You can also read in the documentation about it:
https://wiki.gdevelop.io/gdevelop5/objects/object-groups/
Thank yoou! I figured it out