So im trying to create a spike ball that spins around a character. I also want the diameter of the spin to grow and shrink.
I have used the put action combined with changing the angle every frame to make it spin, but i can not figure out how to change the distance of the ball to the character over time.
If someone knows a better way to accomplish what i am trying to do plead do share, otherwise my only solution that i thought of was what if i could enter a numeric variable into the distance box, then change the variable over time… thoughts?
Could we maybe do that some day?