This is a counter I made to display a variable as it goes +1 by the second.
How can I make so the microunits (ex. 0.00001101) won’t be displayed?
Before using the to string use the round expresion…
ex :- To String(round(Your Odd number)))
Thanks for the help. I am not sure how to do that… a bit further help would highly be appreciated:
*“Money” is the variable
Check this example https://we.tl/t-fWGNHLw10L
I am starting to feel really stupid.
Sorry, people, still haven’t figured it out. I have included the project just in case.
you don’t have to use timedelta but a simple scene timer.
For countdowns timers are good, but for counting up they aren’t very good. Adding time delta * time scale to a variable every frame is more reliable.
i meant timedelta is not for display. timer or variables is for display. I dont know what are he/she want with it other than its value to be rounded and displayed. but if I said stupidity, I apologize.