I’m new to GDevelop and I’m having trouble setting up the collision between the player and other objects. I will make a game with a top-down view.
First I have create and configure the player’s behavior with TopDownMovement and standard controls. After that, I created an object called obstacle. In the scene, I added the action of selecting the player, separating the objects and selecting the obstacle, the result of the action is in the following image.
But when I tested the game, the collision didn’t work and the player passed through the obstacle.
Can someone help me? What does it need to work correctly?