Hello again! My game is designed for mobile devices portrait view. When I export for web, objects are placed out of screen. I have camera centered on screen image and I tried to disable full screen. All the same, the button is placed out of screen at the left.
And in another scene all objects are placed at the left of window but interactivity is in the center of window so I have to click on the empty area in the center to affect objects at the left of window…What am I doing wrong?
And yes i know the wizard is ugly, this game I named “Mana Doser: The Battle of Ugly Wizard”