I figured it out, the easing was making it start when it wasn’t meant to for some reason
Hello!
I’m trying to add some camera shake to my game when the player goes fast enough, though for some reason the shake is starting when they aren’t moving and almost coming to a halt when they go fast enough. Have I just made a silly mistake and put the wrong symbols in the wrong places? Here’s an image of the code
Any help would be appreciated!