[Solved] My timers are not working

I’m watching a gdevelop tutorial from wishforge games. I did not do anything wrong, but its still not working. Did gdevelop change the timers in the new update? Heres my code:

You need to start your timer.

To expand upon arthuro555’s comment, try putting a copy of your start (or reset) “CreateBlock” action in the At the begining of the scene condition to initialize (start) that timer.

1 Like

Yes, they changed since that tutorial. Previously timers started when they are first referenced (like in a condition). But now they need to be explicitly started in an action, as @Eiklahc mentioned.

1 Like

Thanks @Eiklahc. That worked.

1 Like