I want to make a menu for my project, but I don’t know how. how?
I want to make a cut scene where several characters will exchange phrases (type I clicked on the mouse 1 “phrase 1” appeared “phrase 2” disappeared and so on several times) I understood how to sift the text of “phrases”, but the problem is that when I click the mouse, the last phrase appears immediately, skipping the rest of the dialog, I can show the events that I used if necessary
Add a trigger once in your condition where you change the phrase.
You will need to create a new scene and put all your objects in that scene, you also need to have a button for everything, every level. And set up some events like:
Cursor or touch is on Button1
Mouse Button Pressed
Change scene to scene1